eslint/operator-assignment Style 
What it does 
This rule requires or disallows assignment operator shorthand where possible. It encourages the use of shorthand assignment operators like +=, -=, *=, /=, etc. to make the code more concise and readable.
Why is this bad? 
JavaScript provides shorthand operators that combine variable assignment and simple mathematical operations. Failing to use these shorthand operators can lead to unnecessarily verbose code and can be seen as a missed opportunity for clarity and simplicity.
Examples 
Examples of incorrect code for this rule with the default always option:
x = x + y;
x = y * x;
x[0] = x[0] / y;
x.y = x.y << z;Examples of correct code for this rule with the default always option:
x = y;
x += y;
x = y * z;
x = (x * y) * z;
x[0] /= y;
x[foo()] = x[foo()] % 2;
x = y + x; // `+` is not always commutative (e.g. x = "abc")Examples of incorrect code for this rule with the never option:
x *= y;
x ^= (y + z) / foo();Examples of correct code for this rule with the never option:
x = x + y;
x.y = x.y / a.b;Options 
This rule has a single string option:
{ type: string, default: "always" }
- alwaysrequires assignment operator shorthand where possible
- neverdisallows assignment operator shorthand
Example:
"eslint/max-nested-callbacks": ["error", "always"]
"eslint/max-nested-callbacks": ["error", "never"]How to use 
To enable this rule in the CLI or using the config file, you can use:
oxlint --deny operator-assignment{
  "rules": {
    "operator-assignment": "error"
  }
}